Kate Edwards Presents: Career Paths into Game Creation
The countdown to Otronicon is on! From hands-on workshops to interactive exhibits, all ages are invited to ignite their passion for STEM learning!
With Otronicon quickly approaching, we'd like to introduce you to Otronicon's keynote speaker, Kate Edwards. Learn more about her daytime presentation below or check out Science Night Live, our evening for adults 21+ only, to hear her presentation "The Geography Behind Building Game Worlds."
Video games are the most popular form of entertainment today, with annual global sales surpassing both movie and music revenue combined, as well as all live sports around the world! They’re a cultural and economic phenomenon that’s changing the way people experience stories and how we play together as communities.
The majority of people play some kind of game today, but have you ever thought of creating your own? Today, game creation tools are powerful and free, and more people are using games as a form of self-expression. Come hear how you can become a part of the growing global face of game creation regardless of your background (psst – you don’t have to be a programmer!)
Title: Career Paths into Game Creation
Date: Saturday, January 18, 2020
Times: 1:30 p.m.
Location: Digital Adventure Theater, Level 2
Format: 20-minute presentation followed by a short Q&A
*Schedule is subject to change. Doors open 15 minutes prior to presentation.
About Our Keynote:
Kate Edwards is the Executive Director of the Global Game Jam, as well as the CEO and principal consultant of Geogrify, a consultancy which pioneered content culturalization. She is also a Board Member of Take This and is the former Executive Director of the International Game Developers Association (IGDA) from 2012 to 2017. In addition to being an award-winning advocate who serves in several advisory roles, she is a geographer, writer, and corporate strategist.
Following 13 years at Microsoft, she has consulted on many game and non-game projects for BioWare, Google, Amazon, Facebook, LEGO, and many other companies. Fortune magazine named her as one of the "10 most powerful women" in the game industry in 2013 and in 2014 was named by GamesIndustry.biz as one of their six People of the Year. In 2018, she was honored with Reboot Develop’s annual Hero Award and also presented with IndieCade’s annual Game Changer Award, and in 2019 she was presented with a Special Award from GameRome for her ongoing service to the global game industry. She is also profiled in the December 2018 publication Women in Gaming: 100 Professionals of Play.