To a kid, Otronicon is a dream come true — four floors of video games, robots, virtual reality and more. While the event can be known for the fun that can be had, it’s also recognized for sparking a child’s interest in science and tech careers through the appeal of interactive technology.

The event promotes the concept of “made in Orlando, played in Orlando” with many chances to interact with the creative professionals that make popular video games and discover the growing career opportunities available locally.

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Check out the new 30-second spot for Otronicon 2014! The event seems to grow every year. This year includes many of our existing partners, as well as exciting new ones. Most importantly, the event is focusing more each year on how interactive technology and digital media impact how we live, learn, work and play!


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It's game over for Otronicon 2013. Take a look at the action from day four!

It's never too soon to save up your "tokens" for next year's event!

Photos courtesy of Michael van Gelder and RF Photography.


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Ever dream of becoming a super hero? Playing the hero in video games may actually help make that a reality!

Violent video games have long been thought to increase aggression, but it appears that the opposite is true as well. A study done at the Stanford Virtual Human Interaction Laboratory shows that having superpowers in a video game can make people more altruistic.

Stanford researchers used a simulation game to test their theory. One at a time, 60 men and women strapped on virtual reality goggles and were whisked away to a virtual cityscape. Their airborne mission: to deliver insulin to a diabetic child. Half of the test subjects completed their mission by flying in a helicopter; the other half controlled their flight by a series of arm motions, like Superman.

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Arcade games by definition are typically coin-operated machines such as pinball machines, video games and merchandisers (games which use claw cranes).

The first popular arcade games date back to the 1920s with the first coin-operated, fortune telling machines. In 1966 Sega introduced Periscope, an early submarine simulator, which became a worldwide success and the first arcade game to cost one quarter to play, a price which remained the standard for arcade games for many years to come.

arcade-game

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Day three of Otronicon is in the books, but there's one day left! Get a glimpse of the fun that was had as the best of the city's technology was on display.

Photos courtesy of RF Photography.


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Saturday marked day two of Otronicon and we're just getting started! See what you missed, and be sure to be here Sunday and Monday for the eighth annual spectacular.

Photos courtesy of Michael van Gelder and Jaffy Escarcha.


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Let The Games Begin! The four-day Otronicon event has begun. Check out the photos from Day One! 

Photos courtesy of Michael van Gelder.


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January 17, 2013

More than 200 VIP guests attended a sneak preview of Otronicon last night. The Science Center’s largest annual event, Otronicon is a celebration of technology that’s “made in Orlando, played in Orlando,” promoting the innovation that’s occurring in our backyard and its impact on how we live, learn, work and play. Speakers in last night’s presentation, included Science Center President JoAnn Newman plus Orlando City Commissioner Robert Stuart, Science Center Trustee and head of NAWCTSD/NSA Orlando Captain Steve Nakagawa and Trustee Daryl Holt, EA Sports VP and GM of EA – Tiburon.

The event was launched with a flash mob inspired by the film “Revenge of the Nerds” with dancers in nerd garb celebrating “geek chic.” Guests included Chase Smith from Orange County Mayor Teresa Jacobs’ office, Winter Park City Commissioner Sarah Sprinkel, Dick Harkey from Represenative John Mica’s office, Susan Fernandez from Senator Marco Rubio’s office, Cindy Brown from Representative Daniel Webster’s Office, David Odahowski from Edyth Bush Charitable Foundation, Flora Maria Garcia from United Arts of Central Florida, and Dr. Ann Manley from Dr. Phillips Charities.

Photos courtesy of RF Photography and Jaffy Escarcha.

 


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Thinking back to high school geometry, did you ever think you might calculate the hypotenuse of a triangle in your adult life? Or apply the principles of acceleration learned in physics class?

For aviators, understanding math and physics is a must for reviewing flight plans and calculating fuel usage. Students, however, often don't see a correlation between math and science and their life experiences. Like generations before, they find themselves questioning when they will ever use the lessons taught in school.

What kids do understand is technology. 

When it comes to technology in education, there is an enormous amount of evidence that indicates immersive, game-based learning environments foster deeper learning and provide opportunities to develop and exercise collaborative skills.

It’s all a matter of harnessing gaming power for an academic purpose. Lockheed Martin is working to combine technology and learning for professionals and students through its Prepar3D® simulation software. It’s one conduit to help engage students in science, technology, engineering and math (STEM) studies.

Lockheed-Martin-Prepar3D

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Check out the new 30 second spot for Otronicon 2013! It has lots of your old favorites and plenty of new things as well. Don't miss all the exciting new experiences this year!


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The seventh annual Otronicon is winding down! We’ve assembled some of the best photos from the event, including looks at flight simulators in Military Tech sponsored by Lockheed Martin, the da Vinci Surgical Robot in Medical Sim City sponsored by Florida Hospital for Children and virtual reality courtesy of the Virtusphere.

If you weren’t able to join us for Otronicon, there’s always next year! Keep it on Otronicon.org for the latest news and updates. And don’t forget to like us on Facebook www.facebook.com/otronicon and follow us on Twitter @otronicon.

Photos courtesy of Micheal van Gelder, RF Photography, and Jeff Stanford.


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